Mac Linux RRP; Red Orchestra: Yes: No: Yes: $9.99: Red Orchestra 2: Yes: No: No: $19.99. Killing Floor - Steampunk Character Pack 2 Killing Floor - Ash Harding. The Steampunk Character Pack 2 adds 4 more new and unique playable characters for Killing Floor as Downloadable Content. Once you have bought the pack, they will become selectable in the character. Most of the downloadable contents for the first Killing Floor include four items in each pack (ie. Four characters, four weapons, or four weapon skins). However, the Neon Character Pack only has two characters, and every character DLC released after that only feature a single character in each one. Prices, history graph and more for the DLC 'Killing Floor - Steampunk Character Pack 2' (DE region).
Killing Floor 2 item | |||
5 | + | ||
MAGAZINE SIZE | 6 | ||
SPARE AMMO CAPACITY | 60 | ||
DAMAGE | 210 | ||
FIRE RATE | 87 | ||
ACCURACY | 25 | ||
PENETRATION | 2 | ||
• 'Fire mode is pump-action only.' • 'A shotgun using Dragon's Breath Incendiary Rounds. Not only deadly, but looks wonderful too.' | |||
Pricing | 650 | ||
Ammo Cost | 30 | ||
Weapon Type | Shotgun | ||
Alternative Weapon Type | {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]] | ||
Starting Ammo | 6 + 18 | ||
Block(multiplier for incoming damage) | ×Expression error: Unexpected round operator. | ||
Parry(multiplier for incoming damage) | ×Expression error: Unexpected round operator. | ||
Secondary Attack | |||
Ammo Type | {{{SecondaryAmmunition_AmmoType}}} | ||
Magazine Size | {{{SecondaryAmmunition_MagazineSize}}} | ||
Spare Ammo Capacity | {{{SecondaryAmmunition_AmmoCapacity}}} | ||
Damage | Expression error: Unrecognized punctuation character '{'. | ||
Fire Rate | Expression error: Unrecognized punctuation character '{'. | ||
Accuracy | Expression error: Unrecognized punctuation character '{'. | ||
Penetration | Expression error: Unrecognized punctuation character '{'. | ||
Starting Ammo | {{{SecondaryAmmunition_InitialSpareMags}}} | ||
Ammo Consumption(per use) | Expression error: Unrecognized punctuation character '{'. | ||
Ammo Cost | {{{SecondaryAmmunition_AmmoCost}}} | ||
Heal Amount | Expression error: Unexpected round operator. ✚ | ||
Heal Amount(solo) | Expression error: Unrecognized punctuation character '{'. ✚ | ||
Full Recharge Time | Expression error: Unrecognized punctuation character '{'.s | ||
Full Recharge Time(self injection) | Expression error: Unrecognized punctuation character '{'.s | ||
PS4 Trophies |

The Dragonsbreath (formerly known as Incendiary Trench Gun) is one of the Firebug'stier 2 weapons. A stalwart of wars over, this rugged shotgun has significant stopping power. Loaded with Dragon's Breath incendiary shells to set foes alight. As a part of multi-perk weapon system Dragonsbreath also belongs to the arsenal of Support. Unlike other weapons focused around the fire, the Dragonsbreath is guaranteed to spawn a lingering source of damage (residual flame) with every projectile.
Description
'Fire mode is pump-action only.'
Flavor Text
'A shotgun using Dragon's Breath Incendiary Rounds. Not only deadly, but looks wonderful too.'
Technical Information
Damage (per pellet) = 35.
Pellets (amount) = 6.
Damage (buttstock bash) = 25.
Residual Flames:
Chance To Spawn = 100% (per pellet).
Damage = 8, Radis = 1.5m, Linear falloff, Duration = 2.5s, Interval = 0.5s.
Residual flame DOT damage scale = x0.7 (of single residual flame, e.g. 8x0.7), Duration = 2.7s, Interval = 0.5s.
Spread Factor = 0.16.
Direct hits and residual flames set ZEDs on fire.
DOT duration = 2.7s, DOT interval = 0.5s, DOT damage scale (of pellet damage) = x0.7.
Note: Amount of the damage per DOT tick is calculated based on the damage of the single pellet - it does not matter how many pellets hit the target, the DOT damage will be the same.
Damage Type = Ballistic (pellet), Fire (DOT).
Damage Type Group = Shotgun.
Rate Of Fire = 87 RPM.
Rate Of Fire (bash) = 52.
Reload happens in 3 stages - pre-reload draw (only happens on non dry reloads), inserting first shell (only happens on dry reload, takes more time that all next shells) and then player repeatedly inserts ammunition:
Reload 1 (elite, if not empty, preparation draw) = 0.46s.
Reload 1 (if not empty, preparation draw) = 0.58s.
Reload 2 (elite, if empty, 1st shell) = 1.28s.
Reload 2 (if empty, 1st shell) = 1.67s.
Reload 3 (each next shell) = 0.55s.
Reload 3 (elite, each next shell) = 0.36s
Equip Time = 0.44s.
Putdown Time = 0.48s.
Weapon Powers:
Burn power (pellet direct hit) = 20.
Burn power, per DOT or residual flame tick = 10.
Gun hit power (pellet direct hit) = 12.
Penetration power = 2.
Stumble power (pellet direct hit) = 21
Upgrades
Upg1 (600): Base damage x1.1, Base weight + 1.
Upg2 (700): Base damage x1.2, Base weight + 2.
Upg3 (1500): Base damage x1.3, Base weight + 3.
Killing Floor - Steampunk Character Pack 2 For Mac Os
Notes
- DOT damage is calculated of only one pellet.
- Every pellet spawns a residual flame.
- Pellets affected by gravity.
- Player's stance has no effect on the pellet spread.
Strategy
Gains all the perk bonuses from Support thanks to multi-perk weapon system.
Trivia
Before Neon Nightmares update the Dragonsbreath had different damage profile: 26 x 8 instead of 35 x 8. It was firing slightly faster (86 vs 77 rpm), only had 10% chance / projectile to spawn a residual flame (which was also not affected by Firebug's Ground Fire skill). The residual flames were also used to have longer duration: 10 seconds for Firebug and 5 seconds for other perks opposite to current 2.5 seconds.
Gallery

Dragonsbreath
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Killing Floor - Steampunk Character Pack 2 For Mac Osx
